News
2024/1/9
Metacritic: Best PlayStation Games of 2023 (Tetris® Effect: Connected at #2 and Rez Infinite at #20)
2023/11/7
Game Informer: “The Making of HUMANITY®, 2023’s Best Puzzle Game” (Documentary)
2023/10/5
Tetris® Effect Celebrated as One of the Greatest Games of the Past 30 Years
2023/5/11
Tetsuya Mizuguchi on My Perfect Console Podcast with Simon Parkin
2023/5/3
HUMANITY® Featured in EDGE Magazine: “The Wisdom of Crowds”
2022/5/9
[lock-on] 003 Looks Back on 20 Years of Rez
2022/3/26
Experience the Virtual Realms: Videogames Transformed Exhibit at WA Museum Boola Bardip
2022/2/17
Reprint of A Profound Waste of Time, Issue 2 Featuring an Interview with Tetsuya Mizuguchi
2021/6/17
Expanded Realities—A Conversation With Tetsuya Mizuguchi and Patrick Moran
2021/5/12
The Barbican and ArtScience Museum present the global premiere of Virtual Realms: Videogames Transformed
2021/5/12
Synesthesia Lab showcases Synesthesia X1 – 2.44 Hazo: Mind Waves at Media Ambition Tokyo 2021
2020/9/21
Facebook Connect 2020 Developer Session: “Come to Your Senses: Synesthesia in VR”
2020/4/29
Synesthesia X1 at Deezen’s Virtual Design Festival (VDF)
2019/11/29
Eurogamer: Games of the Decade – Tetris® Effect is the game of all the decades
2019/6/29
Synesthesia X1 featured on CNN’s “Innovate Japan”
2018/12/31
Tetris® Effect Earns Over 60 Awards and Accolades Including 2018 Game of the Year
2018/12/29
EDGE Awards (2018 GOTY issue): Tetris® Effect (Winner/Runner-Up) and Enhance named Runner-Up for Publisher of the Year
2018/11/28
Washington Post: ‘Tetris’ becomes even more addictive in ‘Tetris® Effect’
2018/11/21
Engadget: ‘Tetris® Effect’ is therapy for distracted, anxious minds
2018/11/21
The New Yorker: The Best Video Games of 2018
2018/10/23
WIRED – FEATURE: The Tetris® Effect and Our Boundaryless Digital Future
2018/3/16
Polygon cover story: Directing from the sidelines
2017/8/31
Rez Infinite is #18 in EDGE Magazine’s 100 Greatest Videogames (2017 Edition)
2017/8/10
Engadget: ‘Rez Infinite’ on PC and VR is pure digital nirvana
2017/7/15
Develop: Brighton 2017 Keynote, Tetsuya Mizuguchi’s “Beautiful Dream”
2017/7/1
toco toco – Tetsuya Mizuguchi, Game Creator
2017/3/17
PCWorld: Sony’s Wow Factory, complete with virtual reality suit, is why people go to SXSW
2016/12/1
Cover feature: EDGE PlayStation VR issue (Dec 2016)
2016/10/17
io9: PlayStation VR Turns Rez Infinite Into a Science-Fiction Epiphany
2016/10/12
Polygon: Rez Infinite is one of the first masterpieces of VR
2016/9/29
Rolling Stone: How Psychedelic Games ‘Rez Infinite,’ ‘Thumper’ Fuse Electronic Music With Virtual Reality