News

2025/5/9

Tetsuya Mizuguchi Selected as a Jury Member of the Immersive Competition of the 78th Festival de Cannes

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2024/7/16

Tetris® Block Party: Community Events and Online Tournaments Celebrating 40 Years of Tetris Hosted by Enhance

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2022/10/25

Tetris® Effect: Connected World Championship Recap

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2022/3/26

Experience the Virtual Realms: Videogames Transformed Exhibit at WA Museum Boola Bardip

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2021/6/17

Expanded Realities—A Conversation With Tetsuya Mizuguchi and Patrick Moran

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2021/6/9

Take a Virtual Tour of Virtual Realms

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2021/5/12

Synesthesia Lab showcases Synesthesia X1 – 2.44 Hazo: Mind Waves at Media Ambition Tokyo 2021

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2021/5/12

The Barbican and ArtScience Museum present the global premiere of Virtual Realms: Videogames Transformed

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2020/9/21

Facebook Connect 2020 Developer Session: “Come to Your Senses: Synesthesia in VR”

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2020/4/29

Synesthesia X1 at Deezen’s Virtual Design Festival (VDF)

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2019/3/21

GDC 2019 Talk: Making Tetris Effect-ive featuring Tetsuya Mizuguchi, Mark MacDonald, and Takashi Ishihara

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2019/2/23

Synesthesia X1 – 2.44 unveiled at Media Ambition Tokyo 2019

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2017/3/17

PCWorld: Sony’s Wow Factory, complete with virtual reality suit, is why people go to SXSW

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2017/1/14

Synesthesia Suit Headed to 2017 Sundance Film Festival

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2016/2/1

Rez Infinite + Synesthesia Suit at Media Ambition Tokyo 2016

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