Join Us
We are looking for individuals to join our team who embody our values, share our passion and commitment to delivering unique experiences. If you are interested in the position(s) below, please apply via Contact at the bottom of the page.
Positions available
Technical Artist (Creative/Design Focus) – (Intermediate to Lead level)
- Enhance is seeking an artist with a strong vision for aesthetics and expertise in implementing compelling visuals within the Unity engine. Ideal candidates will have a deep understanding of visual design principles and the ability to translate creative concepts into stunning in-game experiences, while also possessing the technical know-how to optimize and integrate assets effectively.
- Please note that while we are a multicultural team and welcome people from all backgrounds and cultures, this role requires general Japanese proficiency sufficient for collaboration with peers and partners.
- So that we may effectively evaluate your application please share documents (such as a resume and small portfolio of previous work) that help us understand your professional background when applying for this role.
Responsibilities:
- · Lead the concepting and implementation of visual art and effects for select projects
- · Interface with engineering teams to ensure visual assets are integrated seamlessly and optimized for performance.
- · Collaborate with creative teams from all disciplines to ensure visual elements contribute to a cohesive and immersive user experience.
- · Work with external art partners as needed on tasks including but not limited to asset creation, art direction, and review.
Desired Qualifications (not all are required to apply):
- · Proven experience concepting and implementing visual art that enhances an interactive, multisensory user experience.
- · Strong expertise in 3D art fundamentals, asset creation, and visual production best practices.
- · Proficiency in industry-standard 3D software (such as Blender, Maya etc.) and Unity, with emphasis on Unity’s VFXGraph and ShaderGraph features.
- · Experience in working cooperatively with developers of all types (engineering, design, art, etc.) to create deep multisensory experiences.
- · Strong skills in planning the scope and approach to building new visual experiences.
- · (For Lead Level Candidates) – 5+ years of relevant experience
Plusses:
- · Experience working with or creating procedural or audio-reactive VFX.
- · Interest or experience in designing multisensory synesthetic experiences.
- · Experience working in MR, XR, or VR applications.
- · Experience creating tools to help improve art workflows within Unity.
- · Advanced understanding of Unity’s rendering pipelines.
Place of work:
- · Hybrid – While in office/co-located work in Tokyo may occasionally be required for team planning and project review, the great majority of the time you are free to work from your own location.
Lead Audio Designer
- Enhance is seeking an Lead Audio Designer with experience creating the total audio soundscape (sound effects, music) for new studio projects. Ideal candidates will have a strong understanding of how to wield the power of audio effectively to explore finding audible expressions that resonate with feedback to other senses (visual, haptic) to create moving interactive experiences.
- Please note that while we are a multicultural team and welcome people from all backgrounds and cultures, this role requires general business-level Japanese proficiency sufficient for collaboration with peers and partners.
Responsibilities:
- · Lead the concepting and implementation of audio and music for select projects
- · Interface with engineering teams to raise the standard of technical tooling to support in-project audio
- · Collaborate with creative teams from all disciplines to manifest how audio contributes to a cohesive user experience
- · Work with partners in audio as needed on tasks including but not limited to audio asset creation, direction, and recording session oversight
Desired Qualifications (not all are required to apply):
- · Proven experience concepting and implementing audio that serves to enhance an interactive, multisensory user experience
- · Strong expertise in sound design fundamentals, implementation, and audio production best practices,
- · Proficiency in industry-standard DAWs and related tool sets
- · Experience in working cooperatively with developers of all types (engineering, design, art, etc.) to create deep multisensory experiences
- · Strong skills in working to plan the scope and approach to building new creative experiences
Plusses:
- · Experience working with or creating audio procedurally
- · Interest or experience in sound analysis and sound processing technology
- · Interest or experience in designing multisensory synesthetic experiences
- · Experience working in MR, XR, or VR applications
- · Technical proficiency in writing code for audio applications
- · Proficiency with modern software tool sets such as Wwise, game engines (such as Unity, Unreal, or proprietary), and scripting languages
Place of work
- · Hybrid – While in office/co-located work in Tokyo may occasionally be required for team planning and project review, the great majority of the time you are free to work from your own location