News

2024/1/9

Metacritic: Best PlayStation Games of 2023 (Tetris® Effect: Connected at #2 and Rez Infinite at #20)

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2023/12/28

The EDGE Awards: HUMANITY Wins PlayStation Game of the Year, VR Game of the Year and is the #4 Best Games of the Year

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2023/11/13

HUMANITY® Nominated for Best VR/AR Game in The Game Awards

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2023/11/7

Game Informer: “The Making of HUMANITY®, 2023’s Best Puzzle Game” (Documentary)

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2023/10/5

Tetris® Effect Celebrated as One of the Greatest Games of the Past 30 Years

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2023/5/11

Tetsuya Mizuguchi on My Perfect Console Podcast with Simon Parkin

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2023/5/3

HUMANITY® Featured in EDGE Magazine: “The Wisdom of Crowds”

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2022/5/9

[lock-on] 003 Looks Back on 20 Years of Rez

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2022/3/26

Experience the Virtual Realms: Videogames Transformed Exhibit at WA Museum Boola Bardip

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2022/2/17

Reprint of A Profound Waste of Time, Issue 2 Featuring an Interview with Tetsuya Mizuguchi

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2021/6/17

Expanded Realities—A Conversation With Tetsuya Mizuguchi and Patrick Moran

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2021/5/12

Synesthesia Lab showcases Synesthesia X1 – 2.44 Hazo: Mind Waves at Media Ambition Tokyo 2021

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2021/5/12

The Barbican and ArtScience Museum present the global premiere of Virtual Realms: Videogames Transformed

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2021/1/26

Tetris® Effect: Connected is an Online Game of the Year Finalist in 24th Annual DICE Awards

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2020/9/21

Facebook Connect 2020 Developer Session: “Come to Your Senses: Synesthesia in VR”

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2020/4/29

Synesthesia X1 at Deezen’s Virtual Design Festival (VDF)

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2019/11/29

Eurogamer: Games of the Decade – Tetris® Effect is the game of all the decades

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2019/6/29

Synesthesia X1 featured on CNN’s “Innovate Japan”

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2019/4/4

Tetris® Effect Earns Two BAFTA Nominations in Audio Achievement and Music

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2019/3/16

Tetris® Effect Wins the SXSW Gaming Award for Excellence in Musical Score

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2018/12/31

Tetris® Effect Earns Over 60 Awards and Accolades Including 2018 Game of the Year

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2018/12/29

EDGE Awards (2018 GOTY issue): Tetris® Effect (Winner/Runner-Up) and Enhance named Runner-Up for Publisher of the Year

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2018/11/28

Washington Post: ‘Tetris’ becomes even more addictive in ‘Tetris® Effect’

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2018/11/21

The New Yorker: The Best Video Games of 2018

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2018/11/21

Engadget: ‘Tetris® Effect’ is therapy for distracted, anxious minds

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2018/10/23

WIRED – FEATURE: The Tetris® Effect and Our Boundaryless Digital Future

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2018/3/16

Polygon cover story: Directing from the sidelines

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2017/8/31

Rez Infinite is #18 in EDGE Magazine’s 100 Greatest Videogames (2017 Edition)

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2017/8/10

Engadget: ‘Rez Infinite’ on PC and VR is pure digital nirvana

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2017/7/15

Develop: Brighton 2017 Keynote, Tetsuya Mizuguchi’s “Beautiful Dream”

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2017/7/1

toco toco – Tetsuya Mizuguchi, Game Creator

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2017/3/17

PCWorld: Sony’s Wow Factory, complete with virtual reality suit, is why people go to SXSW

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2017/3/9

Rez Infinite earns nomination for Audio Achievement at BAFTA Games Awards

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2016/12/2

Rez Infinite Wins Best VR Game at The Game Awards 2016

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2016/12/1

Cover feature: EDGE PlayStation VR issue (Dec 2016)

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2016/10/17

io9: PlayStation VR Turns Rez Infinite Into a Science-Fiction Epiphany

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2016/10/12

Polygon: Rez Infinite is one of the first masterpieces of VR

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2016/9/29

Rolling Stone: How Psychedelic Games ‘Rez Infinite,’ ‘Thumper’ Fuse Electronic Music With Virtual Reality

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